hey guys, completely new to POP modding, been having a go for a few days, made a few levels with roomshaker, awesome stuff.
I've downloaded PR, and exported vdungeon.dat, modified the "pillar" graphics in mspaint, and when i import them back to vdungeon and place them back in the prince directory, the image gets all messed up in the game...
I'm obviously doing something wrong, a little help anyone?
Age: 13 Joined: 19 Aug 2006 Status: Online Posts: 4946 Location: Joensuu, Finland
I also would like to edit the sprites (and texts), but I'm stuck with this problem. Please help someone who has edited these. _________________ Planescape Torment is a great CRPG with the most beautifulsoundtrack.
The Ur-Quan Masters (SC2) has great music too!
I have not edited these, but I guess this could be a problem with the file type.
Be sure that the image you imported is of the same dimensions, format, that it has the same color depth etc...
Just guessing _________________ see my webpage for more old games modding, editors, my levels and downloads!
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Dimensions are the same, they are saved the same as a 16 colour .bmp, yet even if i change one square of colour, it gets jumbled after i import back into vdungeon.dat.
Age: 25 Joined: 28 May 2006 Status: Offline Posts: 264 Location: Buenos Aires/Ushuaia
PR was only tested with paint shop pro 7. PAL and BMP file format are compatible with this program. If you use others, you can always convert it using that. In the future this will be fixed, but you'll have to wait a lot since this is not a priority.
This support will be fixed when PNG format file support with transparency is added.
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