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Prince of Persia: Original Trilogy

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  • Stand next to the gate. Bump into it. Turn left. Hold down right for a short while, then press left.

  • Similar to 1. Makes guards move forward.

  • (self-explanatory)

  • Guards can be used to make spikes harmless.

  • If you duck before you press Shift, you will take the item. (See also 45.)

  • (self-explanatory)

  • Similar to 37 and 96.

  • (self-explanatory)

  • (self-explanatory)

  • (self-explanatory)

  • (self-explanatory)

  • (self-explanatory)

  • Similar to 36, 85 and 86.

  • Only works if the prince has no sword.

  • (self-explanatory)

  • (self-explanatory)

  • (self-explanatory)

  • Similar to 34 and 126.

  • (self-explanatory)

  • Similar to 38.

  • Chompers do not activate if you grab a tile in the row above them.

  • One of the most difficult tricks to pull off. It can be used in the first level of the original PoP1.

  • (self-explanatory)

  • Two bugs that allow you to pass through objects.

  • See the explanation here.

  • (self-explanatory)

  • (self-explanatory)

  • (self-explanatory)

  • (self-explanatory)

  • (self-explanatory)

  • Guards can be used as deadweight on drop and raise tiles, to respectively disable drop tiles and keep gates open. Also works by merging with the shadow on a button.

  • Only works if the prince has no sword.

  • (self-explanatory)

  • Similar to 18 and 126.

  • This only works if the gate is exactly on the fourth tile from the right.

  • Similar to 13, 85 and 86.

  • Similar to 7. The trick can be expanded to subsequently go through the lower-floor wall, as demonstrated here.

  • Similar to 20.

  • Your starting position matters, so you may need to put away your sword once. Back up into the gate. Then wait to get hit.
    See also 158, and this.

  • Sometimes you need to make sure a loose tile doesn't fall down.