Released in: 2017 PoP version: Prince of Persia 1 for SNES Description: "This time we'll learn the Shadow's side of the story." Tags: custom-story Starting time: 100 minutes By: NITM-T (Tâmison) (Author) Has altered: graphics audio Custom levels: 16 Download: S000021.zip(SNES mod!) Use ZSNES or Snes9x to start its ROM "Prince of Persia Shadow's Story v1.2.smc".
enjoyment: not yet rated difficulty: not yet rated email service: Email me about new comments and replays.comments:
(Google translator)
Ok, here you can only get the game, but on the forum or on video trailer, you'll get a FAQ because they are in WinRAR file. Then, I'll just put the FAQ here and this is the video:
https://www.youtube.com/watch?v=PGC1pWsL9Yo
Note: This FAQ does not reveal anything about the game, it is just in case you are in doubt with a few things.
Q: Why can't I go to places from the original game?
A: Those places are Adventurer(Kid/Prince)'s ways, not Shadow's.
Q: There are battles that begin, but do not end. Sometimes, the guard dies and Shadow is still in the battle or both keep fighting. What should I do?
A: I call this Battle Glitch. If this happened, it is because you are doing the wrong thing. Just use [Game End] option and try again. Think of it as you died or got stuck, but you won't waste your time...
Q: There is a place where I try to get there and I can not. Shadow just falls and dies. I also try to hold myself and it does not help. Is it a bug that you forgot to edit?
A: No, it's not a bug. That was the only way I made for the player to continue the story without activating a real bug. This will only happen if you want. If you do the right thing, everything will be cool.
Q: There is a place where I fall and die, but a door closes. What is the meaning of this?
A: I used too many rooms and ran out of space to edit that place. But do not worry, if a door closes, you will not go through it normally and since it's death for sure, just try again.
NITM-T
(2017-09-07 02:41:53 UTC)
I have added your FAQ.txt to the ZIP file.
norbert
(2017-09-07 16:06:17 UTC)
Oh, sorry. I didn't know. Also, thanks for correcting the description and about graphics stuff, I thought that was only for tilesets.
NITM-T
(2017-09-08 03:38:24 UTC)