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All levels are pretty enjoyable. Great use of tiles and background. Obtaining LPs was between easy and medium. Some graphic oddities, but nothing to complain. There's one thing, I couldn't find 15th level's exit. It should be passing the room where jaffar appears on the left, but there's wall blocking the way. I had to edit that part by myself.
I've played this mod twice and there's one thing I noticed. In my opinion, the levels get worse the further you get through. This is one thing present in over 50% of SNES levelsets I play. Especially in this mod's case where the difficulty isn't too high. In some levels; especially levels 16-18, you are forced to lose a health point. Yes, there are potions after that segment, but you could be forced to die. I also feel like the alternative routes start to disappear during the later stages. I really liked this mod because of how unique it is, mostly due to the alternative routes being really neat. If your curious, my favourite level is level 5. 3.5/5 stars.