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Nice mod. Challenging at places, for example in level 5. Sometimes a bit too mazy. Some good level design ideas here and there.
I've just played the first 10 levels when it was in beta mode... Challenging levels, I was always saving my position because they are hard. Like Norbert said, a bit mazy, sometimes you enter to unnecesary rooms and get trapped with no exit. Someday I'll test the other levels.
Ranking each level Difficulty Wise (A Level "I" doesn't mean it is easy. Pretty much every level is decently difficult)