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Cheat: PRINCE.EXE soblainReleased in: 2008
PoP version: Prince of Persia 1
Description: "An easy level for beginners."
Tags: many-minutes, custom-story
Starting time: 240 minutes
By: Micheal Muniko (mickey96, musa) (Author)
Has altered: checkbox graphics checkbox audio
Custom levels: 12
Download: 0000084.zip
Use DOSBox to start its executable "PRINCE.EXE".
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enjoyment: stars
rated 2.67 by 3 people
difficulty: bar
rated 1.33 by 3 people
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comments: I've just finished playing this mod. All levels are easy (some extremely easy, like 8, 10 and 12a) and obtaining the LPs is extremely easy (in level 8 you get three of them). Level 3 is the most difficult. In level 9, not everyone may know how to pass one of the closed gates. Note that currently levels 5 and 11 cannot be finished!
norbert (2012-08-25 14:21:43 UTC)

Easy levels, nice music. But the fact that both levels 5 and 11 cannot be finished takes away entertainment. Modders have to test their mods before publishing them. Also, I could figure out how to pass the closed gate in level 9, it isn't hard.
Robert (2015-05-20 18:02:24 UTC)

I can't resolve how pass the closed gate in 9 level. Who passed this gate? How?
rolles (2016-11-27 08:01:11 UTC)

Hint: use a guard, somehow. :)
norbert (2016-11-27 11:53:09 UTC)

the autor hasn't fixed yet the bugs in this game? There are some things here:
first of all: all levels have got many groups of rooms egual, too similar the one with the other; and more before start playing you see the normal Jaffar with Princess, but in level 12b at his place there is a figure similar to a big turtle supposed bo be Jaffar!!
It's not all: here miss dark prince: there's no mirror in level 4 and he's absent in levels 5,6 and 12a where normally he is.
Another thing: all times a guard hit Prince doesn't see his lives come less, and so it's not good, cause you must keep in mind how many times you have been hit, and it's not always simple.
In level 9 must use trick with the guard to pass the gate, but the guard must kill Prince to push him beyond it, so you must use special command R to resurrect. Level 5 needs fix the final button must open the door, not another gate! And level 11 needs fix a tile must fall to go in the rooms upstairs to continue playing and reach all the rooms of that level, untill that in which there is the button opening the door.
That's All.
malvivio (2016-11-28 10:36:16 UTC)

The prince can pass that gate _without_ using "r" to resurrect.
It just takes a bit of practice.
norbert (2016-11-28 10:59:01 UTC)

Very easy mod, except lvl 3 where u have to fight 3 skeletons with only 3 lives. At the end u have to fight a toadlike guy (see the authors screenshot).

However, a few bugs are still left: lvl 5, 9 and 11 are not finishable.


mud (2019-03-04 18:49:16 UTC)

I played this mod again today, and I saw after all these years the bugs that were here are still here!! Could the author of this mod make the courtesy of fix the bugs in levels 5 and 11, pleeeeeeease!!!!!!!! We're waiting since YEARS to see them fixed!!!!
malvivio (2022-11-24 21:46:59 UTC)

It was day off so I played two mods, or replayed I should probably say. "Prince of Venus" was one candidate, since I wanted something relaxing...

And that's what it was essentially. In the author's usual fashion, your adventure is, more or less, a straight line from start to end. Minimal to no exploration involved, just duel against tough guards and drink big potions that are handed to you along the way. Beginning with only 1 hit point may seem a bit awkward early on while you collect lives, but as long as you're half decent with fighting or skipping high skill swordsmen - not to forget the ridiculously generous 240 minutes you have - there's practically nothing to sweat about.

The graphics are actually more passable than in his other works imo - I do like the colour schemes golden and silver for palace and dungeons respectively, they are vibrant but not an eyesore. At the final confrontation it is the Jaffar from the SNES console edition, albeit a weaker clone (he does look kinda like a turtle though).

Anyways, what has been noted before about unbeatable levels doesn't need to be repeated. People may have to fix them on their own, like I did. What I'll say is that bypassing the one gate in level 9 was somewhat inconsistent for me - I did it once effortless, but a second time was notoriously hard. Either way, I'm sure it's another oversight from the author.

Overall, not much to say. Not much changed in my perspective either. I'll raise to 3 stars because I enjoyed it more than 'naughty little buddy', and has a tiny bit more ambition in level design I think.
Robert (2025-08-26 05:21:39 UTC)

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