graphics
audio







I've just finished playing this mod. What I liked most about it is the solid, mistake-free level design and its author's eye for details (inc. story/trailer). What I didn't like are certain repetitive aspects of the levels, which also make the mod overly difficult. Lots of floating loose tiles you need to run on without making a single mistake. Lots of very healthy - up to 70 hp! - guards that you're up against while having only 1 hp yourself (after jumping through mirrors). Several gliding double jumps to make (levels 6-9). Lots of guards need to be killed on precise locations (drop tiles). In several levels (like 8-11, 12b), you have to go back and forth through the entire level. Some levels are _extremely_ difficult to finish, because so many small mistakes can be made that mean having to restart. A handful of rooms have been sneakily hidden, to make you think you're stuck. Level 7 tricked me into entering a room without a way out and a useless green potion. In that level I could skip a small section by climbing down in room 10. :) All in all, the mod kept me entertained, but it's a little too repetitive and (its later levels) may be far too difficult for most players. Still, not bad; includes some clever level design.
who is Level editors ?
@syedshariqjamal: I'm not sure what your question is. The level editors can be downloaded here: http://www.popot.org/level_editors.php
ack to norbert; if u love very long levels this mod is fine; however, its too long and difficult.
Holy Crap these levels are hard. I don't usually play these mods, but I thought why not. The levels can drag on sometimes and they are more frustrating than fun sometimes, especially levels 8 and 11 due to the amount of backtracking.
login to submit