torch
torch

Cheat: PRINCE.EXE megahitReleased in: 2005
PoP version: Prince of Persia 1
Description: "Each level has a Life Potion that requires solving a new puzzle. All potions are obtainable - just don't get trapped! Details and hints at http://home.earthlink.net/~tacosalad/prince/"
Tags: broken-links, puzzles
Starting time: 60 minutes
By: Scott Elliott (tacosalad) (Author)
Has altered: checkbox graphics checkbox audio
Custom levels: 13
Download: 0000036.zip
Use DOSBox to start its executable "PRINCE.EXE".
screenshotscreenshotscreenshot

DOSSDLPoPMININIM

enjoyment: stars
rated 4 by 6 people
difficulty: bar
rated 3 by 7 people
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comments: Yesterday, I've played (and finished) this mod. I like this mod. If you know most or all the PoP1 tricks, you should be able to get all LPs.
SPOILERS:
Level 1: Remove the loose tile above the gate at the starting room.
Level 2: Simply jump at the right moment, then keep hanging on the ledge to get down fast. (Broken room link at the end.)
Level 3: First fight the skeleton to the left to pick up the LP, then fight him to the right to get away.
Level 4: Hit the guard onto the loose tile, then use the trick that'll move the guard forward towards the raise button. Drink the blue potion.
Level 5: Use the guard to go backwards through the gate. Later, where you want to remove the loose tile, go down/up. (Broken room links.) To get the LP, either jump onto the row where the guard is from the right and later use the trick to trigger the raise button through the gate, OR go up/around to make a loose tile fall onto the stuck loose tile in front of the gate next to the green potion to make the shadow fall down.
Level 6: Both the shadow and blue potion open the gate towards the LP.
Level 7: The third spike from the right doesn't work. Later, remove a tile from the ceiling to cover the spikes.
Level 8: Make the guard turn around from the row below him. Near the level exit, hit the guard off the right side.
Level 9: Lure the guard to the right and near the LP switch places, then kill him in a way that his body falls onto the drop button.
Level 10: Go all the way around (bottom, left, up, right, down), OR go to the right, hit the loose tile on the ceiling, and then go left.
Level 11: Very easy LP, very easy level.
Level 12a: It's easy if you know how the overflow trick works. See http://www.popot.org/documentation.php?doc=OverflowBug
Level 12b: You need enough LPs for the painful falls. Getting the LP is easy.
Level 13: Getting the LP is easy, then just fall down in that room.
norbert (2012-08-29 09:01:24 UTC)

Nice levelset! enjoy it!

yaqxsw (2013-06-02 03:00:01 UTC)

I've enjoyed. The last levels could be a bit harder though.
Jakim (2013-06-21 19:24:23 UTC)

Puzzles with unbalanced difficulty. Some are too easy and others excessively complex, taking advantage of strange glitches in the game. Details with spoilers for the most relevant ones:
- Level 4: the "trick" is to run from one side to the other so that the guard moves to the right spot to step on: https://youtu.be/Pgj_ACMFgK0?t=25
- Level 8: you have to "guess" where the spikes don't work when they fall. There's also a special "method" to make the wobbly tile fall; otherwise, simply jumping up to push it as usual won't work: https://youtu.be/B5dkZ-wytH8?t=17
- Level 9: you're supposed to have to make the guard face left to get the large potion, but simply jumping from the platform on the right is enough. It's clear the creator didn't test this map much.
- Level 10: To get the large potion, you're supposed to go all the way around the map. First down, then left, and finally up and to the right until you reach the tile that falls to cover the spikes as you fall. But in reality, none of that is necessary since you can jump from the lower right platform where the large potion is located. Instead of grabbing the ledge on the left, wait until you land mid-fall, then grab the ledge below before crashing into the spikes. It's clear the creator didn't test this map much.
- Level 12a: To get the large potion, you're supposed to "trigger a teleportation" of the prince, as explained by user norbert in a previous comment. Even so, it didn't work for me, not even by imitating this video: https://youtu.be/Jpg03llkCRo?t=42
- Level 12b: There are several platforms that require losing 7 health points from falls to progress, so at least 5 of the large potions were necessary to finish the mod. The creator himself mentions this in the readme.txt file, albeit somewhat cryptically.
Gequi (2026-07-18 22:46:51 UTC)

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