Anonymous
No registrado
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publicado el 20/2/2004 en 20:59 |
Hi,
I 'm playing 4D Prince of Persia. Somebody in a forum said that PRINCED could fix level 11.
Anyone can tell me how to do that? PRINCED searches a file named LEVELS.DAT in current dir but it only exist in POP1 install dir...
Thanx |
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Anonymous
No registrado
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publicado el 21/2/2004 en 00:29 |
Hey, try downloading this file: http://www.princed.com.ar/download/levels/pof4d.zip />
unzip it and then drop the .dat into your pop4d folder replacing the original .dat file |
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Anonymous
No registrado
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publicado el 21/2/2004 en 13:09 |
Hi
Thanks but this is the file to play POP1 with the levels of POP4D.
LEVELS.DAT does not exist in POP4D folder. File KIRILL.DAT has nearly the same size so I guess it contains the levels.
I'll try to rename file... |
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poirot
PV3 Coder Envíos: 184 Registrado: 24/10/2002 Status: Desconectado
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publicado el 21/2/2004 en 17:18 |
Right guess! Kirill Terebilov renamed levels.dat to kiril.dat. When I repaired kirill.dat I renamed it to levels.dat. You can use the repaired levels.dat in your original pop1 game replacing levels.dat for the repaired 4d kirill.dat or just rename it and play it in the 4d pop. It's the same, the only changes you will see are the tricks, they are different in 4d pop. Happy 4d gaming! |
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Anonymous
No registrado
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publicado el 22/2/2004 en 11:21 |
Thanks for all your explanations.
Playing "4D PRINCE" and waiting for your "5D PRINCE OF PERSIA" ... |
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poirot
PV3 Coder Envíos: 184 Registrado: 24/10/2002 Status: Desconectado
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publicado el 23/2/2004 en 01:20 |
Great! today I made level 2 of 5d POP |
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Anonymous
No registrado
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publicado el 23/2/2004 en 15:24 |
How was 4D Prince of Persia made? With which level editor was it made with? |
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poirot
PV3 Coder Envíos: 184 Registrado: 24/10/2002 Status: Desconectado
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publicado el 23/2/2004 en 23:28 |
It was made in binary format using an HEX editor and taking care about the checksums. Kirill made a lot of work there... well, we all worked a lot to make the editors. Anyway, I'm sure it must have been very hard to do that |
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